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Game Theory

General data

Course ID: 0600-FS2-1TG#a
Erasmus code / ISCED: 11.103 Kod klasyfikacyjny przedmiotu składa się z trzech do pięciu cyfr, przy czym trzy pierwsze oznaczają klasyfikację dziedziny wg. Listy kodów dziedzin obowiązującej w programie Socrates/Erasmus, czwarta (dotąd na ogół 0) – ewentualne uszczegółowienie informacji o dyscyplinie, piąta – stopień zaawansowania przedmiotu ustalony na podstawie roku studiów, dla którego przedmiot jest przeznaczony. / (0541) Mathematics The ISCED (International Standard Classification of Education) code has been designed by UNESCO.
Course title: Game Theory
Name in Polish: Game Theory
Organizational unit: Faculty of Mathematics and Informatics
Course groups:
ECTS credit allocation (and other scores): (not available) Basic information on ECTS credits allocation principles:
  • the annual hourly workload of the student’s work required to achieve the expected learning outcomes for a given stage is 1500-1800h, corresponding to 60 ECTS;
  • the student’s weekly hourly workload is 45 h;
  • 1 ECTS point corresponds to 25-30 hours of student work needed to achieve the assumed learning outcomes;
  • weekly student workload necessary to achieve the assumed learning outcomes allows to obtain 1.5 ECTS;
  • work required to pass the course, which has been assigned 3 ECTS, constitutes 10% of the semester student load.

view allocation of credits
Language: English
Type of course:

obligatory courses

Short description:

Course objectives: Selects and modifies strategies, interprets Savage'a, Laplace'a, Wald and Hurwicz. Criteria, designs and implements algorithms such Minimax i AlfaBeta,identifies, formulates, analyzes the basic social and economic problems using the tools of game theory.

Full description:

Course profile: academic

Form of study: stationary

Course type: obligatory

Academic discipline: Mathematics, field of study in the arts and science: mathematics

Year: 1, semester: 2

Prerequisities: none

lecture 30 h. exercise class 30 h.

Verification methods: lectures, exercises, consultations, studying literature, home works, discussions in groups.

ECTS credits: 5

Balance of student workload:

attending lectures15x2h = 30h

attending exercise classes 15x2h = 30h

preparation for classes 7x3h = 21h

completing notes after exercises and lectures 7x2h = 14h

consultations 12x1h = 12h

the final examination: preparation.and take 12h + 3h = 15h

control works: repeating the material and preparation 3x4h = 12h

Quantitative description

Direct interaction with the teacher: 75 h., 3 ECTS

Practical exercises: 77 h., 3 ECTS

Learning outcomes:

Learning outcomes:

Knows the applicability of tools of game theory to model in practice economic phenomena and processes.K_U16, K_W07, K_K05

Knows the basic concepts of game theory.K_W04

Knows the basic examples of games.K_W04

Selects and modifies strategies.K_U20

Interprets Savage's, Laplace's, Wald and Hurwicz criteria.K_U20

Designs and implements algorithms such Minimax i AlfaBeta.K_U20

Identifies, formulates, analyzes the basic social and economic problems using the tools of game theory.K_W07

Assessment methods and assessment criteria:

The overall form of credit for the course: final exam

This course is not currently offered.
Course descriptions are protected by copyright.
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